27 Apr

Pros & Cons:

+ Very interactive for a totem build.

+ Fun resource management gimmick.

+ Should be fairly adaptable to Summon Holy Flame Totem.

+ You can start leveling key skills (Fireball and Spell Totem) early.

+ You actually get to build crit instead of just grabbing Elemental Overload.

+ Multiple starting class options, Ascendant and Heirophant are both just as viable, if not more so.

- Requires good management of Flask uptime.

- Fireballs sometimes have trouble hitting fast targets.

- Easy to run out of mana if you're not careful.

- Running out of mana flask charges can be potentially deadly.


Ascendancy:

Heirophant -> Chieftain -> Path of the Marauder or Path of the Templar


Bandits:

Kill 'em. Nothing is worth the 2 passive points.


Pantheon:

Solaris and Ryslatha are my go-to.


Gems Link:

Top Armor

[Spell Totem] - Multiple Totems - Fireball - Controlled Destruction - Immolate - Combustion - Critical Damage


Helmet

Flammability - Assassin's Mark - Arcane Surge - Increased Duration


Gloves

Vaal Haste - Immortal Call - CWDT - Increased Duration


Boots

Orb of Storms - Power Charge on Critical - Combustion - Increased Critical Strikes


Other Skills (Weapon Sockets)

Anger or Zealotry or Herald of Fire

Flame Dash - Faster Casting

Flame Golem or Lightning Golem

Molten Shell - Increased Duration


Gear:


PoB Link:https://pastebin.com/ruySuuEM

Skill Tree:https://tinyurl.com/y4mxjukz


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