20 Feb

Since its release in 2013, Path of Exile has slowly turned into one of the best action-RPG games of all time. A large part of this has been the desire of the developers to keep the endgame interesting and exciting. The use of Challenge Leagues, which are three-month-long events that feature new mechanics, content, characters, and story, has allowed them to introduce fun new content to the game. Betrayal, launched in December of last year, proved to be their largest launch to date, and players ended up falling in love with the highly narrative-focused content. 

Developer Grinding Gear Games has just announced the next expansion, known as Synthesis. This expansion will, as always, be free, and will be available on PC on March 8, Xbox One on March 11, and will be coming to PS4 in mid-March. 

What can you expect to find in Synthesis? Well to begin with there is the Synthesis Challenge League. In these league players will create new characters and play under a completely new set of rules. The word synthesis, in this case, refers to the fabrication of two things, in particular, world area and items. In the league, the idea is to find the best items and clear the high content first. The developers have warned that this expansion does have a slight bias towards existing players, but, new players will still find it accessible as well.

Two new character archetypes are also going to be introduced, Chaos Spellcaster and Holy Spellcaster. The Chaos Spellcaster is a promoted archetype that uses a variety of new and existing Chaos damage spells. One new skill is Soulrend which fires a slow-moving homing projectile that causes Chaos damage over time on things near it. While most Chaos spells require the use of multiple spells in combinations Soulrend is as the developers call it a “one-stop Chaos shop” and fills the hole of being a good introductory Chaos damage skill.

The second new archetype is the Holy Spellcaster, an archetype that..you guessed it, uses Holy spells. Mechanically speaking the skills are a mixture of elemental and physical damage. This is the first time Holy spells make an appearance in the game. The new skill the developers highlighted for Holy Spellcaster is Divine Ire, a channeling skill that damages nearby enemies as it charges up. The more enemies that are nearby the faster it charges, so getting right in the thick of things is encouraged. Once it’s charged a very large Holy blast is released in the direction you’re targeting. This skill can be a bit challenging to use as it does require being close to enemies to properly use. But, once you’ve mastered it you’ll find yourself having a blast.

Path of Exile Synthesis will introduce 16 new unique items and PoE Synthesis Currency to the game that will have interesting effects and change how people play Path of Exile. One such item is the Eternity Shroud. When the player is hit the Eternity Shroud will trigger the Glimpse of Eternity skill, a new skill that was created just for the Eternity Shroud. Glimpse of Eternity will create a time dilation bubble around you that will slow down the action speed of enemies making it much safer for you to be surrounded by them. Of course, there is always the risk of the time dilation bubble dropping before you manage to kill them all. But, that is just a risk you’ll have to take.

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