Raise Spectre is a spell that summons a defeated enemy as an allied minion. In Path of Exile 3.6 Synthesis,Raise Spectre has Mana Cost at gem level 1 is now 15 (was 21).Mana Cost at gem level 20 is now 28 (was 42). Summon Skeletons is a spell that summons one allied skeleton Minion per cast. Raise Zombie is a spell that summons an allied zombie minion.
The following is Necromancer three most popular skills for Path of Exile 3.6 Synthesis League, Raise Spectre/Summon Skeleton/Raise Zombie, and the main build Guide for these three skills are described below.
PoE 3.6 Necromancer Raise Spectre Build
This summoner build focuses on scaling spectre DPS as high as possible while still maintaining a decent amount of life/es and a fast clear speed. It starts off as a 5-chaos league starter and scales all the way to the endgame (Uber Elder farmer/600+ delver/40 challenges).
This build guide includes a full levelling guide with numbered passive tree for each act, videos on how to summon spectres and a detailed breakdown on gear and gem links. This build focuses on Cannibal Fire-Eaters as they have the highest DPS of all spectres. However, it will work with Solar Guards and other projectile spell spectres.
Pros & Cons:
+ Party Support with up to 6 Auras of your choice
+ High Damage Output - Can reach 3.5mil+ Shaper DPS depending on choices
+ High Survivability* (depends on how you want to build the character)
+ Can have high HP Pool - 8k+
+ Fast Playstyle - not the fastest by far but definitely quick
+ Summoner Playstyle
- Summoner Playstyle
- Positioning is key and can be annoying at times
- Gem Slot Starved - mostly standard for Summoners
Ascendancy:
Invoker (Normal) --> Soul Weaver (Cruel) --> Mistress of Sacrifice (Merciless) --> Commander of Darkness (Uber)
It all depends on your playstyle. Mistress of Sacrifice first is also a good choice due to providing you with Flesh Offering buffs early on!
Bandits:Kill All for 2 Passive Points
Pantheon:
Major - Soul of Solaris - Phys & Elemental Damage reduction, no extra crit damage taken from crits recently!
Minor - Soul of Ryslatha - Gain Life Flask Charges and increased flask recovery - pair this with Bloodgrip amulet and Life Flasks are very quick - helped me get out of a lot of sticky situations!
Gem Links:
Weapon
Summon Phantasm on Kill + Minion Damage + Greater Multiple Projectiles + Faster Projectiles + Controlled Destruction + Elemental Focus
Gloves
Cast When Damage Taken (lvl 7) + Immortal Call (lvl 9) / Flame Dash + Bone Offering
Helment
Raise Spectre + Spell Echo + Controlled Destruction + Elemental Focus
6-link gems are Helmet Mods : Less Duration + Minion Damage
Auras
Purity of Fire + Purity of Ice + Purity of Lightning + Anger + Hatred + Vaal Haste
Curse on Hit + Storm Brand (lvl 1) + Projectile Weakness + Flammability
Desecrate + Convocation
Video:
PoB Link: https://pastebin.com/bWdrHjsA
Skill Tree: https://tinyurl.com/y3pozyph
Example Link: http://www.pathofexile.com/forum/view-thread/2292533
PoE 3.6 Necromancer Summon Skeleton Build
Extremely minor nerf to bone helmets is about the only change that affects the core of this build. An interesting new option that we might want to try is the newly buffed Summon Phantasm Support, which now summons phantasms on hit against bosses as well as on kill. This means they reliably contribute to single target damage as well as clearing, making them potentially attractive as an addition (probably to zombies rather than skeletons, so as not to weaken skeleton damage). I'm not sure whether I'll play this build during 3.6, but if you do and you try out phantasms, could you please PM me your results? Thanks.
Pros & Cons:
+ The easiest million DPS build you'll ever make. At level 80, with 18/0 gems, almost literally no gear and no PoB trickery, the build reaches 1.04 million Shaper DPS if every minion hits the same target. See for yourself. You do not have to spend currency, you do not have to be good at the game, you really do not have to do anything special. All bosses just melt. You'll get at least 2 million Shaper DPS if you push the build with a few ex of currency, and over double that while Vaal Summon Skeletons is active.
+ Cheap. You can get to red maps very easily on 20 chaos of gear, and do all content comfortably on about 2 ex worth of gear.
+ Entirely physical damage, so no issues with high boss elemental resistances.
+ Fast movement thanks to Shield Charge and the huge lump of attack speed granted by the Spiritual Command passive node. You're mostly limited by waiting for your minions to kill things, but clear speed is still above average.
+ Decently tanky. This build doesn't use auras for damage, so we can go Mind over Matter and get about 8k EHP. Of course you also have an army of minions to tank for you, and 10% physical damage reduction courtesy of your zombies.
+ No spectres necessary. This build only uses skeletons and zombies, meaning that you don't have to deal with any of the issues spectre builds do when it comes to raising the right mobs at the right level. And if something dies, you can just summon it right back. No dramas.
Can do all content and all map mods, although phys reflect is a chore and no regen can be a little dangerous.
+ Surprisingly good at lab running. See note in "Playstyle".
- Clear speed isn't going to be quite as good as screen-clearing spectres or golems, especially if you don't have Fear jewelry.
- A couple of bosses just melt your minions instantly and are basically impossible for the build. Atziri trio are the worst offenders.
- Have to level as a different build (SRS) unless you have access to twinking gear.
Ascendancy:
Invoker, Bone Sculptor, Commander of Darkness, Puppet Master
Bandits: Kill all
Pantheon:
Major: Arakaali
Minor: Ryslatha
Video:
PoB Link: https://pastebin.com/h3jBa4iw.
Skill Tree: https://tinyurl.com/y5qzjpd7
Example Link: http://www.pathofexile.com/forum/view-thread/2108003
PoE 3.6 Necromancer Raise Zombie Build
The goal of this build was to make a pure Zombie build that feels as smooth as possible to map with while at the same time is able to do all content in the game.
You dont have to cast any spells with this build, everything is automated, the only thing you have to do is Shield Charge right into everything, you have enough survivability to tank almost everything.
Pros & Cons:
- Minor passive tree pathing optimization to get an extra free 20 Int (shoutout to owowl for this).
- Recommending Holy Relic now instead of Immortal Call.
- Updated the videos.
- Phantasm on Kill Support now works on bosses and can be a good Zombie support gem, they deal around 500.000 dps in this build.
- "Kingmaker" is now a really good defensive option for the Animated Guardian.
- I missed a "Gruthkul's Pelt" buff last league, life regen went from 2% to 5%. This makes it a better option than "Bloodbond" for the Animate Guardian.
- The new "Mask of the Tribunal" helmet can be a defensive option for the guardian, giving you 200-300 extra ES.
The goal of this build was to make a pure Zombie build that feels as smooth as possible to map with while at the same time is able to do all content in the game.
You dont have to cast any spells with this build, everything is automated, the only thing you have to do is Shield Charge right into everything, you have enough survivability to tank almost everything.
Ascendancy:
Invoker, Bone Sculptor, Flesh Binder, Puppet Master.
Bandits:Kill all of them.
Pantheon:
Soul of Lunaris:
The phys reduction when shield charging into enemies and the chain immunity make this the best one.
Soul of Shakari:
Chaos damage reduction and poison immunity is really good for this build, since it uses Zealot's Oath.
Gem Links:
SRS + Minion Damage + Melee Splash + Melee Physical Damage + Spell Echo + Maim
This is your main skill until your Zombies start to get strong enough later when they have enough survivability. Use them in a Tabula if you have one.
Zombie + Minion Damage + Melee Physical Damage + Minion Speed
Extra damage and meat shield for leveling. Use them in The Baron or in a "+X to Minion Gems" helmet.
Hatred + Generosity
Best aura for SRS and Zombies.
Clarity
Helps out with mana regen for SRS.
Ball Lightning + Faster Casting + Greater Multiple Projectiles
Increases damage by applying Elemental Equilibrium.
Video:
PoB Link: https://pastebin.com/Zqc6mK06
Skill Tree:http://www.poeurl.com/cjpq
Exmple Link:http://www.pathofexile.com/forum/view-thread/2017232